Asetek SimSports Invicta™ Sim Racing Pedals Brake and Throttle
Asetek SimSports Invicta™ Sim Racing Pedals Brake and Throttle is backordered and will ship as soon as it is back in stock.
Couldn't load pickup availability
Parcel Insurance
Parcel Insurance
Parcels are insured for loss and damage up to the value as stated by the courier.
Returning an item
Returning an item
If you are not completely satisfied with your purchase, please contact our customer service team at sales@simdemon.com or call 0121 285 9591.
Our returns policy is available here.
Invicta Sim Racing Pedals Brake And Throttle
Experience full immersion with the groundbreaking Invicta™ Sim Racing Pedals. Featuring a hydraulic brake system, these sim racing pedals truthfully replicate the sensation of braking in a real-life race car to help you perform like a pro racer in the simulator.
The Invicta Sim Pedals are designed to provide an authentic racecar feel, combining durability and real-life racing. This elevates your sim racing experience beyond mere simulation because you genuinely feel the fluid compression in the hydraulic brake system with every push on the brake.
Unleash your full potential and become the champion of tomorrow.
More Than a Simulation
Your control over the car relies on precise pedal inputs. Mastering these inputs demands a brake pedal that maintains consistency over time, ensuring that your muscle memory engages with the same pedal hardness every time you get into the driver’s seat.
And this is exactly why our pedal brakes are intentionally hard with a short travel distance as default. This approach enhances the use of muscle memory which is fundamental for delivering consistent performances and get around the track faster than ever.
THE BENEFITS OF A HARD BRAKE PEDAL
Having a hard brake pedal will allow your muscle memory to be trained to perfection. Muscle memory is the subconscious telling your muscles just the right amount of pressure, leaving your conscious mind to take care of more important things at that moment – like watching traffic or hitting apex.
Your muscle memory system is not wired to remember a position. Try to lift your hand with your eyes closed and reach the same spot within 0,5 mm 10 times in a row, and you will get the point.
On the flip side, your muscle memory can memorize a pressure extremely accurately, meaning going around a track, your muscle memory can make you brake the same way again and again.
This cannot be achieved with a soft pedal – especially when trail braking.
BRAKE LATER, GET FASTER.
Furthermore, a hard brake pedal will allow you to brake later. Imagine having a brake pedal with 50 mm (common for many sim racers) of travel versus a brake pedal with almost zero travel.
You are going 300 km/h down a straight. With the long travel brake, it will physically take you perhaps 1/10 of a second more to reach full braking power. On the stiff brake pedal, you will reach maximum braking power instantly.
If you have three hard braking zones on a track, you will gain 3/10 of a second each lap by using a hard brake with minimal travel.
THE T.H.O.R.P.™ SYSTEM
The T.H.O.R.P. (Twin Hydraulic Opposing Rapid Pistons) System is Asetek SimSports’ hydraulic brake cylinder which gives you the ultimate experience of driving a real racecar. The brake cylinder features an automotive grade pressure sensor, which makes it the closest you will come to an authentic brake experience in sim racing.
The functionality of the T.H.O.R.P. System is based on two stages – the soft stage and the hard stage – just like in a real race car.
01. THE SOFT STAGE
Real race car:
When you apply pressure on the pedal, it will move 10-20 mm (measured on the pedal plate), while you build up pressure, while the caliper pistons are traveling to and pushing the brake pads against the brake disc, and to compensate for the small amount of play in all the mechanical parts on the pedal system that is required for them not to seize up.
T.H.O.R.P. System:
Since we do not have a brake disc, caliper and brake pads in a simulator, we made the slave cylinder to mimic this. The slave cylinder is compressing an elastomer, and like in a real race car, it will allow a pedal travel of maximum 20-25 mm measured on the pedal plate.
When full pedal travel is obtained, the slave cylinder will hit a mechanical stop, just like in a real race as described above. We supply different elastomers to mimic different feelings of the “soft stage”, but the different elastomers will not change the pedal travel, only how much force that is needed to fully depress the pedal and engage the hard stage.
02. THE HARD STAGE
Real race car:
When hydraulic pressure is built up, the brake pads are squeezing the discs hard and all mechanical play is compensated. In this stage, your foot is basically pressing against a wall, because now your muscles are pressing directly against the hydraulic forces (the brake fluid). Since the fluid cannot be compressed, you will feel the pedal is hard.
When a racecar driver complains about a “long” or a “soft” pedal, it is typically because there is air in the system, and since air CAN be compressed, the pedal will feel soft and long. The mechanics then bleed the brakes for air, meaning there is only fluid left in the system, and the pedal is once again hard after passing the “soft stage”.
T.H.O.R.P. System:
When the slave system is mechanically locked, you have 100% the same feeling as in a racecar, when the brake pads are fully pressed against the brake disc, and your muscles are pressing directly against the hydraulic forces.
This is NOT simulated, this is the same and identical feeling as in a racecar, and you can keep pressing the pedal up to a hydraulic pressure of 100 bar, which corresponds to 185 kg of pressure on the pedal plate – the same as a real F1 car!
Platforms
- Windows 10
- Windows 11
Compatible with
- Invicta™ Clutch System
- La Prima™ Clutch System
Games
- Assetto Corsa
- Assetto Corsa Competizione
- DiRT Rally
- DiRT Rally 2.0
- F1 Series
- iRacing
- Project Cars 2
- rFactor 2
- And many more (all games that accept direct input devices)
General Tech
- Exquisite, radical, and minimalistic industrial Danish design (Registered Community Design No. 009148265-0001/0002/0003)
- Adjustable pedal stops
- Adjustable travel settings
- All black anodized aluminum pedal base, pedal arms, and pedal plates with CNC machined contrast cut surfaces
- Pedal base with integrated heel rest and RGB LED adjustable in RaceHub software
- Adjustable pedal plates that can be moved along the x- and y-axis
- Calibrations in RaceHub are saved in EPROM, ensuring settings persist across simulators/games
- Single USB connection to the PC from the pedal base regardless of 2 or 3 pedal use
- Each pedal can be calibrated through the RaceHub software
- Pedal upper and lower dead zones can be set through the RaceHub software
- All adjustable mechanical features are orange by default
- In-house developed electronics with 16-bit resolution and automotive-grade pressure sensor
- Optional smooth sock-friendly pedal plates available for purchase
- Easy to add clutch pedal to the Throttle & Brake combo
- Designed and tested to exceed 1,000,000 activations
Brake System
- The T.H.O.R.P. (Twin Hydraulic Opposing Rapid Pistons) patented hydraulic brake cylinder for an authentic racecar experience
- Die-cast aluminum zero play pedal arm with long durability ball bearings and bronze bushing
- Automotive-grade pressure sensor
- Sleek CNC machined brake cylinder adds to the overall design aesthetics
- Three interchangeable elastomers for adjustable hardness with an integrated stop and expansion chamber
- Manually adjustable initial touch hardness for precise brake pad to brake disc distance
- Pressure sensor measures 0-100 bar, tested to withstand repetitive pressure of 100 bar (seal burst pressure 130 bar)
- 100 bar of pressure equals 180 kg of force on the pedal plate
- Hydraulic brake cylinder made from forged aluminum
- Pedal arm designed for 200 kg of force with burst pressure up to 700 kg
Throttle System
- Die-cast aluminum zero play pedal arm with long durability ball bearings and bronze bushing
- 16-bit magnetic wireless hall TPS (Throttle Position Sensor) with no mechanical wear
- Customizable throttle curves through RaceHub software to simulate real racecar butterfly opening
- Adjustable pedal hardness, travel, and stop
- Interchangeable spring for varied pedal hardness
- Pedal arm designed for 200 kg of force with burst pressure up to 700 kg
Dimensions
- Depth, width, and height: 457 mm x 212 mm x 256 mm
- Weight: 3 kg
In the event that your ASETEK Product develops a fault, please contact us for support rather than ASETEK directly. Our team will attempt to resolve the issue or make arrangements for the item to be sent to the ASETEK Authorised Repair Centre.
Safe & Secure
Your payment information is processed securely. We do not store credit card details nor have access to your credit card information.